Room · EYR-001
⌂
THE ENTRYWAY
FIVE ZONES. START AT THE DOOR.
The entryway is five small places, not one big job.
Zone · EYZ-001
▣
LANDING ZONE
Zone 1 of 5 · Entryway
ONE VERDICT PER SHEET. NOTHING RETURNS UNDECIDED.
The spot where pockets empty on the way in and refill on the way out.
Zone · EYZ-002
▣
COAT AND OUTERWEAR ZONE
Zone 2 of 5 · Entryway
TWO EMPTY HOOKS, ALWAYS. COUNTED BY WEATHER, NOT BY NUMBER.
Hold the outerwear you will actually wear this week, at the moment you reach for it.
Zone · EYZ-003
▣
SHOE AND BOOT ZONE
Zone 3 of 5 · Entryway
TWO PAIRS PER PERSON. THE SOLE DECIDES, NOT THE MEMORY.
Hold the footwear that comes off at the door, and keep the grit it carried in off every other floor in the house.
Zone · EYZ-004
▣
ENTRY CONSOLE OR BENCH
Zone 4 of 5 · Entryway
THREE ITEMS ON TOP. EMPTY SEAT. EVERY SECTION NAMED.
Somewhere to sit while you lace a boot, and somewhere to set a bag down for thirty seconds.
Zone · EYZ-005
▣
DOOR, MAT, AND IMMEDIATE FLOOR
Zone 5 of 5 · Entryway
BOTH MATS FLAT. THE SWING STAYS BARE.
Catch grit, water and road salt at the threshold so none of it reaches the rest of the floors.
Friction · EYF-001
▲
THE FOLDER NEVER STAYS UNDER TEN
WHAT IT LOOKS LIKE. THEN WHY.
“The folder is never under ten sheets, no matter how often I sort it.”
Friction · EYF-002
▲
IT LANDS BESIDE THE TRAY, NOT IN IT
WHAT IT LOOKS LIKE. THEN WHY.
“Keys, chargers and sunglasses land beside the tray, not in it.”
Friction · EYF-003
▲
THE DOCK SITS UNDER THE DRIP LINE
WHAT IT LOOKS LIKE. THEN WHY.
“The charging dock keeps ending up under the umbrella drip line.”
Friction · EYF-004
▲
THE RAIL IS FULL AND NO HOOK IS EMPTY
WHAT IT LOOKS LIKE. THEN WHY.
“The rail is full and there is still no empty hook.”
Friction · EYF-005
▲
THE EXPENSIVE COAT NEVER GETS WORN
WHAT IT LOOKS LIKE. THEN WHY.
“A coat that cost real money hangs there and is never worn.”
Friction · EYF-006
▲
THE COLD SNAP LAYER NEVER COMES OFF
WHAT IT LOOKS LIKE. THEN WHY.
“One cold snap and there is a layer per person that never comes back off.”
Friction · EYF-007
▲
A PAIR IS ALWAYS LOOSE ON THE FLOOR
WHAT IT LOOKS LIKE. THEN WHY.
“There is always a pair sitting loose on the floor, not on the rack.”
Friction · EYF-008
▲
THE SMOOTH-TREAD PAIR NEVER LEAVES
WHAT IT LOOKS LIKE. THEN WHY.
“I keep a pair with the tread rubbed smooth for the one muddy job a year.”
Friction · EYF-009
▲
THE BOOT TRAY IS ALWAYS WET AND GRITTY
WHAT IT LOOKS LIKE. THEN WHY.
“The boot tray is always wet and gritty, and it scratches the hallway floor.”
Friction · EYF-010
▲
THE DRAWER REFILLS WITHIN A MONTH
WHAT IT LOOKS LIKE. THEN WHY.
“The drawer fills back up within a month of being emptied.”
Friction · EYF-011
▲
THE TOP HOLDS MORE THAN THREE AGAIN
WHAT IT LOOKS LIKE. THEN WHY.
“There is more than three items on the top by the time I notice.”
Friction · EYF-012
▲
SMALL THINGS ROLL INTO THE BACK CORNERS
WHAT IT LOOKS LIKE. THEN WHY.
“Batteries, coins, and small things end up loose in the back corners of the drawer.”
Friction · EYF-013
▲
GRIT GETS PAST THE MAT ANYWAY
WHAT IT LOOKS LIKE. THEN WHY.
“The mat looks fine, but grit still gets past it onto the rest of the floors.”
Friction · EYF-014
▲
SOMETHING IS STORED IN THE DOOR'S SWING
WHAT IT LOOKS LIKE. THEN WHY.
“Something is stored on the floor inside the door's swing again.”
Friction · EYF-015
▲
THE MAT CURLS OR THE DOOR WON'T LATCH
WHAT IT LOOKS LIKE. THEN WHY.
“The mat corner has curled, or the door does not latch on the first push.”
Root Cause · KC-001
◉
EXCESS
SORT FIXES THIS ONE.
More things are kept here than the zone's job needs.
Root Cause · KC-002
◉
NO ASSIGNED HOME
STRAIGHTEN FIXES THIS ONE.
The thing has no single defined destination, so it lands wherever the hand opens.
Root Cause · KC-003
◉
WRONG LOCATION
STRAIGHTEN FIXES THIS ONE.
It is stored somewhere, just not where it is used.
Root Cause · KC-007
◉
INSUFFICIENT CAPACITY
SORT FIXES THIS ONE.
The right storage exists and genuinely cannot hold what belongs in it.
Root Cause · KC-008
◉
MISSING STANDARD
STANDARDIZE FIXES THIS ONE.
Nobody agreed what good looks like, so everybody is right.
Root Cause · KC-009
◉
MISSING TRIGGER
SUSTAIN FIXES THIS ONE.
The reset is a good intention with nothing to attach it to.
Root Cause · KC-010
◉
SAFETY CONSTRAINT
SAFETY FIXES THIS ONE.
The current arrangement can hurt somebody, and that outranks tidy.
Root Cause · KC-011
◉
POOR REPLENISHMENT
STANDARDIZE FIXES THIS ONE.
Consumables run out unnoticed, and stock ages out of use unseen.
Root Cause · RC-013
◉
UNCLEAR OWNERSHIP
SUSTAIN FIXES THIS ONE.
Nobody specific is responsible for resetting this zone, so upkeep depends on whoever notices first.
Root Cause · RC-014
◉
SENTIMENTAL ATTACHMENT
SORT FIXES THIS ONE.
The item is kept for what it represents, not because it is used, and the guilt stalls Sort indefinitely.
Root Cause · RC-015
◉
UNRESOLVED DECISION
SORT FIXES THIS ONE.
The item is not clutter, it is a decision that has not been made, so it is stacked instead of acted on.
Root Cause · RC-016
◉
DIFFICULT TO CLEAN
SHINE FIXES THIS ONE.
Reaching the surface to clean it costs more effort than the rest of the zone combined, so it gets skipped.
Root Cause · RC-017
◉
PERCEPTUAL BLINDNESS
SORT FIXES THIS ONE.
The clutter has been visible so long the eye stops flagging it as a problem.
Action · EYA-001
▴
CLEAR THE TRAY AND THE FOLDER
15 MINUTES. 1.
Empty the tray and the paper stack, give every sheet a verdict, and put back only what belongs.
Action · EYA-002
▴
REBUILD THE LANDING SURFACE
30 MINUTES. 1 TO 2.
Change the surface so a verdict happens in the moment, not the pile.
Action · EYA-003
▴
CLEAR TWO HOOKS
15 MINUTES. 1.
Clear the two hooks nearest the door and confirm every coat still on the rail earns its place this season.
Action · EYA-004
▴
REBUILD THE COAT RAIL
30 MINUTES. 1.
Count coats by weather instead of by number, and fix what the rail can actually hold.
Action · EYA-005
▴
PAIR UP AND CUT TO TWO
15 MINUTES. 1.
Pair every shoe up, and keep only two pairs per person on the rack.
Action · EYA-006
▴
REBUILD THE SHOE RACK
30 MINUTES. 1 TO 2.
Move shoe care solvents out of toddler reach and fix the rack so it cannot tip.
Action · EYA-007
▴
EMPTY THE DRAWER, KEEP THE DOOR TEST
15 MINUTES. 1.
Empty the drawer and keep only what you would want while wearing your outdoor shoes.
Action · EYA-008
▴
NAME THE DRAWER'S SECTIONS
30 MINUTES. 1.
Give every divided section of the drawer one named category so nothing new can drift in unchallenged.
Action · EYA-009
▴
CLEAR THE SWING AND CHECK THE MATS
15 MINUTES. 1.
Vacuum under both mats and clear anything stored inside the door's swing.
Action · EYA-010
▴
FIX THE DOOR AND TAPE THE OUTLINE
30 MINUTES. 1.
Tighten what makes the door and mats fail, and mark where each mat belongs so it stops drifting.
Action · EYA-011
▴
THE SEASONAL SWAP
30 MINUTES. 1 TO 2.
Move the outgoing season's coats, mats and gear out and the incoming season's in, on the day the weather actually turns.
Action · EYA-012
▴
THE FOURTEEN DAY PAPER RULE
15 MINUTES. 1.
Clear the folder down to nothing older than fourteen days, and act on or recycle every sheet past that line.
Action · EYA-013
▴
THE FULL REBUILD WALK
30 MINUTES. 1 TO 2.
Walk the whole entryway once, standing where you use it, and confirm nothing weighty, sharp, or wet is somewhere it could hurt someone.
Standard · EYS-001
▬
LANDING ZONE STANDARD
WRITE IT. SIGN IT. PUT IT WHERE IT HAPPENS.
The surface holds the tray and the folder and nothing else, and keys never ride out of the house in a coat pocket that lives on a hanger.
Standard · EYS-002
▬
COAT AND OUTERWEAR ZONE STANDARD
WRITE IT. SIGN IT. PUT IT WHERE IT HAPPENS.
Two empty hooks at all times.
Standard · EYS-003
▬
SHOE AND BOOT ZONE STANDARD
WRITE IT. SIGN IT. PUT IT WHERE IT HAPPENS.
Two pairs per person at the door, soles down, everything else lives somewhere that is not the entryway.
Standard · EYS-004
▬
ENTRY CONSOLE OR BENCH STANDARD
WRITE IT. SIGN IT. PUT IT WHERE IT HAPPENS.
Three items on the top, an empty seat, and every drawer section holding one named category.
Standard · EYS-005
▬
DOOR, MAT, AND IMMEDIATE FLOOR STANDARD
WRITE IT. SIGN IT. PUT IT WHERE IT HAPPENS.
Nothing is stored on the floor inside the door's swing, ever, and both mats lie flat inside their taped outline.
Event · EYE-001
◆
THE SCHOOL MORNING RUSH
THE DAY THAT TESTS IT.
Everyone needs shoes, a coat and a bag in the same four minutes, and someone is already late.
Event · EYE-002
◆
THE WET DOG WALK RETURN
THE DAY THAT TESTS IT.
A soaked dog, muddy leads and two pairs of wet boots come through the door at once.
Event · EYE-003
◆
THE MOVING BOX DROP
THE DAY THAT TESTS IT.
A delivery of three flattened cardboard boxes and a parcel lands just inside the door and stays there.
Event · EYE-004
◆
GUESTS ARRIVE WITH THEIR OWN COATS
THE DAY THAT TESTS IT.
Four extra coats and four extra pairs of shoes need somewhere to go for the evening, with no warning.
Event · EYE-005
◆
THE FIRST FROST
THE DAY THAT TESTS IT.
The temperature drops overnight and every glove, hat and scarf in the house is needed the same cold morning.