The Entryway deck
Every card, front and back
72 of the deck's 89 cards are drawn and shown here, front and back. The other 17 are written in full and waiting on their artwork. Tap any card to turn it over.
The deck is one room, its 12 micro zones and everything that holds them. The method behind it covers 114 micro zones across twenty rooms and the print and play PDF is free.
Download the printable deck Twenty sheets, nine cards to a sheet, fronts and backs, 8 MB PDF. Print double sided at 100 percent, flip on the long edge, then cut on the marks. Free, and no email address needed.
What one card is
A card is one micro zone, one pass, and one finish line: trading card size, two and a half by three and a half inches, printed on both sides.
The front is what to do
The zone or the problem, five numbered points on the picture that show you where they are, the objective, a thirty second win, and the action to take in your own home.
The back is why, and what next
Why the zone matters, the symptoms that say it has slipped, the best practices, a seven day challenge, and the card to pick up afterwards.
Counted whole, the deck is 89 cards including the single Room card that names the room. The catalogue and the deck page quote 88, which is the same deck with that one divider left out. Every count on this page is the whole-deck one.
Micro Zone cards 10 of 12 drawn
The twelve places an entryway actually is. Each one names what it is for, and what done looks like.
EM-001 Front Door
EM-002 Landing Zone
EM-003 Key Station
EM-005 Shoe Zone
Known artwork fault: The strip along the bottom of this card front is unreadable: the words are nonsense and the square block beside them looks like a QR code but is not one and will not scan. Everything above that strip is correct. Redraw queued.
EM-006 Coat Storage
Known artwork fault: Same fault as EM-005 along the bottom of the front: nonsense words and a decorative block that imitates a scannable code. The card above it is correct. Redraw queued.
EM-007 Backpack Station
EM-008 Pet Station
EM-010 Seasonal Storage
EM-011 Guest Welcome
EM-012 Departure Checklist
Problem cards 1 of 11 drawn
What goes wrong, and the root cause underneath it. Every problem card points at the zone that fixes it.
EP-009 Mud Trail
Tool cards 8 of 12 drawn
The small interventions. A hook, a tray, a labeled bin, used for a reason rather than bought on spec.
ET-001 Key Bowl
ET-002 Wall Hooks
ET-003 Boot Tray
ET-004 Mail Sorter
ET-005 Entry Bench
ET-006 Cube Organizer
ET-007 Label Maker
ET-008 Storage Basket
Skill cards 12
What you get better at. These are the transferable parts, the ones that work in the next room too.
ES-001 Sort
ES-002 Straighten
ES-003 Shine
ES-004 Safety
ES-005 Standardize
ES-006 Sustain
ES-007 Visual Control
ES-008 Point Of Use
ES-009 Reduce Motion
ES-010 Simplify
ES-011 Continuous Improvement
ES-012 Quick Win
Habit cards 12
The sustain layer. Small repeatable actions attached to something you already do.
EH-001 Empty Your Pockets
EH-002 One Trip Rule
EH-003 Hang It Immediately
EH-004 Sort Mail Daily
EH-005 Reset Before Bed
EH-006 Pack Tomorrow Today
EH-007 Weather Check
EH-008 Shoes Stay Here
EH-009 Five Minute Reset
EH-010 Everything Has A Home
EH-011 Family Departure Check
EH-012 Weekly Entryway Reset
Upgrade cards 12
What a zone becomes once the basics hold.
EU-001 Launch Pad
EU-002 Family Command Center
EU-003 Seasonal Rotation
EU-004 Smart Reminder Board
EU-005 Smart Lighting
EU-006 Mudroom Conversion
EU-007 Expanded Shoe Storage
EU-008 Vertical Storage
EU-009 Label Everything
EU-010 Family Ownership
EU-011 Weekly Audit
EU-012 Entryway Mastery
Event cards 8 of 9 drawn
The days that test the system. Delivery day, a rainstorm, a school morning, a new puppy.
EE-002 Rainstorm
EE-003 Snow Day
EE-004 School Morning
EE-005 Vacation Departure
EE-006 Holiday Decorations
EE-007 New Puppy
EE-008 Moving Day
EE-009 Surprise Visitors
Win cards 8
What finishing feels like, named so it counts.
EW-001 Morning Momentum
EW-002 Guests Feel Welcome
EW-003 Nothing Lost Today
EW-004 Stress Free Departure
EW-005 Five Minute Win
EW-006 Perfect Week
EW-007 Family Habit
EW-008 Home Ready
Room cards 1
The card that hands off to the next room.
ER-001 Entryway
Getting it
The whole Entryway deck prints at home, free, nine cards to a letter page with crop marks. No email address, no account. If you want the other nineteen rooms, the Whole House Print Pack is a different product: the six-pass instruction steps for all 114 micro zones, not this diagnostic game. Same trim size and card stock, so a mixed pile still prints and handles the same.
One more difference worth saying plainly: the cards above use the original scanned layout, a full photograph with numbered callouts. The free PDF below uses a newer card-game template, a color band and glyph, the photograph smaller, one action block. Same twelve micro zones and the same written content, different look, because they come from two different tools. Neither is wrong; they have not been unified yet.
Print the deck, free How to play it
Whether a printed or boxed edition is ever sold, and at what price, has not been decided. When it is, it will say so here with a real date rather than a preorder for something that does not exist.